Game Magazine “Gamit”
This project involved creating a complete visual concept for a fictional children’s gaming publication.
I designed the magazine logo and an original 3D character for the game, utilising a combination of digital and traditional techniques. The background was hand-painted with gouache on A3 paper to add texture and depth, then refined in Adobe Photoshop. Adobe Illustrator was used to create the logo, 3D illustration, and vector elements, while Adobe InDesign was used for typography and final layout.
The result is a dynamic and visually appealing cover design that reflects the energy and creativity resonating with children, the magazine’s primary target audience.


